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project
i re-started my old physics 'engine' a while ago and now i think i should carry on working on it. what i want to do at the moment is interpret joy pad commands to control my little ship
to do: Projectile firing - physics on the projectile - control element to how many a user can fire enemy creation - based off current 'good guy' - need anti-gravity system - - maybe booster shots to slow descent collision detection - physics for rebound etc. - side protection (prevent ship from flying off the sides)
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